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SXLAR WASTELAND OFFICIAL WEBSITE


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KULT RISING.

the official world of Sxlaris





WELCOME TO SXL.


SURVIVAL BUILDING \\ IMMERSIVE SIM

Earth's surface has been ravaged. Megacorporations have taken to the skies. The Foundation has retreated within the labyrinth. Choose your allies, build your Kult. Who will you be in this new era?

ENTER THE DATABASE.

NULLSEC NEEDS YOU.





Welcome to the world of Sxlaris

Kult Rising is an immersive sim RPG set in the Sxlaris universe, an alternate reality where anomalous SCPs roam freely and megacorporations control the world's governing powers. Dive into a dark sci-fi/fantasy world filled with dungeons to crawl, Backrooms levels and Foundation sites waiting to be explored, and a survival building system to tie it all together.



Live Service Content

The game will be recieving continuous updates for the foreseeable future. This includes new story quests, new game modes, and new side quests. Kult Rising is the main vehicle of delivery for the Sxlaris Universe as a worldbuilding project and as such, will grow continuously as the Universe itself does. This is one of the core design philosophies of the game, with our goal being to create an accurate representation of what we imagine Sxlaris to be.



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ROADMAP.

Phase 1: LIMINAL EXPLORATION.

Q3 2025
  • Backrooms exploration
  • SCP audio logs
  • sandbox mode

Alpha reveal

Q2 2025

Alpha Launch
[Steam early access]

Q3 2025

Audio Expansion

Q3 2025
  • complete audio overhaul (footsteps, music, ambience, entities, weapons, +more)
  • add Dr. Lovell's SCP audio logs

K.A.R.V.E

Q4 2025
  • add lethal-like scrap retrieval
  • full co-op
  • a new set of KARVEing maps
  • AI enemies

Backrooms Expansion

Q4 2025

Backrooms Black Market Expansion

Q1 2026
  • add drug dealing simulator
  • add weed, LSD, meth, and coke
  • add NPC customers to Level Ω settlements
  • add farming/harvesting/growing mechanics
  • add packaging mechanics
  • add dealer and supplier NPCs
  • add basic building system

Phase 2: EXTRACT.

Q2 2026
  • PvE extraction shooter
  • full integration of inventory/equipment

K.A.R.V.E Expansion

Q2 2026
  • add 2 body system to KARVE
  • new KARVEing enemies and levels
  • add Headlinerlike camera/camcorder mechanics to KARVEing

Phase 3: STORY.

Q1 2027
  • full singleplayer/co-op campaign
  • main quest (first arc) and side quests

1.0 Launch

Q1 2027
  • first arc of the main story quest
  • first batch of sidequests
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╾╾╾►! Important (Licensing Info) !◄
The names and associated logos of "Kyphxr", "Sxlar Wasteland", "Sxlaris", and "Kult Rising" are registered trademarks of Sxlar Wasteland. These names and associated iconography are not covered by the CC-BY SA license, and any reproduction of said materials without express written approval of Sxlar Wasteland is prohibited. A Third Party Content License is available, more info here.
The code that makes up the game Kult Rising is the property of Sxlar Wasteland on behalf of HellStorm Software and is not licensed under Creative Commons nor is it available under the Third Party Content License.

╾► SCP Licensing
Any subject matter relating to the "SCP Foundation" originates from the SCP wiki. Often times this source material is altered by our adding of images, sound effects, and voices that are not present in the original source material. These adaptations are used in compliance with the CC-BY SA 3.0 license.

╾► Backrooms Licensing
Any subject matter relating to "The Backrooms" originates from one of the Backrooms wikis (Wikidot, Fandom, Freewriting). Often times this source material is altered by our adding of images, and sound effects that are not present in the original source material. These adaptations are used in compliance with the CC-BY SA 3.0 License.

╾► Sxlaris Licensing
Any subject matter relating to the lore of the Sxlaris Universe originates from the Sxlaris Wiki. With the exception of the name "Sxlaris" unless stated otherwise, everything is in compliance with CC-BY SA 3.0.

╾► Kult Rising Licensing
In regards to Kult Rising specifically, cosmetic elements (items labeled in-game as "cosmetic") are non-canon and thus are not subject to the CC-BY SA License. For any clarification needed, please refer to the "canon filter" option in the settings menu, which will allow you to visually hide any elements that are not actually tied to the lore, and thus not subject to the CC-BY SA 3.0 license.

Last updated: 16-05-2025
For inquiries please submit a ticket on our Discord.